Bug Reports
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58 Bug(s) Found
UE52026-10-14-17:37-0064-SHTR-PZAR-PHY-H-LIVEcl154-latest-fullcook-20261012-r1
High
Needs Verify
Character gets stuck and uncontrollable when climbing/mantling ledges on Paizul Arena
SHOOTERPhysics•AI Analysis•Sometimes
UE52026-10-13-09:03-0047-GALA-M1JG-NAV-C-Live:cl154-latest-fullcook-20261012-r1
Critical
statuses.Fixed
ReopenedGalia: Player spawns floating in space when starting from Jungle or Nova Station, cannot move or interact
GALIANavigation•AI Analysis•Always
UE52026-10-10-22:05-0060-SHTR-MULTI-CRS-C-LIVE20261008-r1
Critical
Verified
FPS drops in Fight Arena followed by crash on Gateway and Paizul Arena
SHOOTERCrash•AI Analysis•Sometimes
UE52026-10-09-08:32-0015-DGFT-UNK-CMB-M-Livecl140-pov-layout-fullcook-20261008-r1
High
statuses.Fixed
Excessive camera shake when hit by enemy fire in Dogfight
DOGFIGHTCombat•AI Analysis•Always
UE52026-10-09-08:28-0014-DGFT-UNK-UI-M-LIVE2026.10.08.cl140-pov-layout-fullcook-20261008-r1
Low
statuses.Fixed
Turret HUD does not show damage dealt to enemy ships in Dogfight
DOGFIGHTUI•AI Analysis•Always
UE52026-10-09-08:26-0013-DGFT-UNK-CTL-M-Liveversion:cl140-pov-layout-fullcook-20261008-r1
Low
statuses.Fixed
Turret camera switch (C) offsets camera backward and obstructs visibility
DOGFIGHTControls•AI Analysis•Always
UE52026-10-09-08:22-0012-DGFT-TRIN-UI-M-liveversion:cl140-pov-layout-fullcook-20261008-r1
Low
Verified
Targeting reticle persists after target becomes invalid in Dogfight Training
DOGFIGHTUI•AI Analysis•Sometimes
UE52026-10-07-17:58-0005-DGFT-TRIN-CTL-H-LIVEcl128-dogfight-fullcook-20261006-r1
Medium
statuses.Fixed
ReopenedPower triangle mouse control stays active after releasing G, locking ship aiming/turning
DOGFIGHTControls•AI Analysis•Sometimes
UE52026-10-07-17:26-0004-DGFT-TRIN-CTL-H-Livecl128-dogfight-fullcook-20261006-r1
Medium
Verified
Dogfight Training: Cannot switch from flight to hover on ground; 'requires gravity' message blocks exit
DOGFIGHTControls•AI Analysis•Always
UE52026-10-07-16:40-0003-DGFT-TRIN-CTL-M-Livecl128-dogfight-fullcook-20261006-r1
Medium
statuses.Fixed
1 duplicatesExcessive camera shake when taking damage in Dogfight Training
DOGFIGHTControls•AI Analysis•Always
UE52026-10-07-00:51-0006-SAGE-V31-AUD-M-Unknown
Low
statuses.Fixed
Alarm-like sound plays immediately after opening Wallet in main menu
SAGEAudio•AI Analysis•Always
UE52026-10-06-08:07-0003-UNK-UNK-RND-L-Live:cl126-render-clean-fullcook-20261005-r1
Low
Verified
Main menu background spaceship panel shows strange lines/lights (visual artifact)
OtherRendering•AI Analysis•Sometimes
UE52026-10-06-06:14-0059-SHTR-UNK-NET-H-Live:CL117-Discovery-Admission-20261004-r1
High
In Progress
Private Arena Shooter match fails to load when 4+ players join private server
SHOOTERNetwork•AI Analysis•Always
UE52026-10-06-06:11-0058-SHTR-UNK-NET-C-Live:CL117-Discovery-Admission-20261004-r1
Critical
In Progress
Non-host clients unable to move after updating to latest Live build
SHOOTERNetwork•AI Analysis•Always
UE52026-10-06-06:07-0057-SHTR-UNK-UI-M-Live:CL117-Discovery-Admission-20261004-r1
Medium
In Progress
Multiplayer nameplates show generic 'Player' for all participants instead of real account names
SHOOTERUI•AI Analysis•Always
UE52026-10-04-08:13-0056-SHTR-UNK-NET-H-Live:cl111-lifecycle-fullcook-20261002-r1
Critical
In Progress
Matchmaking fails to place players into same server; no joinable lobbies listed
SHOOTERNetwork•AI Analysis•Always
UE52026-10-03-07:05-0022-RACE-UNK-NET-H-Live:cl111-lifecycle-fullcook-20261002-r1
High
Needs Verify
ReopenedSelecting Next Race forces player into Spectator Mode and cannot exit with T
RACINGNetwork•AI Analysis•Sometimes
UE52026-10-03-06:49-0020-RACE-UNK-PRG-C-Live2026.10.02.r1(cl111-lifecycle-fullcook-20261002-r1)
Critical
Needs Verify
Reopened1 duplicatesNext Race causes immediate race end and unrecoverable spectator/countdown loop
RACINGProgression•AI Analysis•Sometimes
UE52026-09-30-21:54-0019-RACE-MULTI-PHY-H-LIVE:cl106-rematch-order-r3-20260929-r1
High
statuses.Fixed
Previous ship weapons persist with hitbox after switching ships at pad
RACINGPhysics•AI Analysis•Always
UE52026-09-27-02:21-0014-RACE-VLSN-RND-L-LiveVersion:cl82-ue581-siege-lowbie-fix-20260916-r1-eacprotected-resigned
Low
Verified
Skybox planets show concentric glow rings and cause halo outlines on objects
RACINGRendering•AI Analysis•Always
UE52026-09-27-02:14-0013-RACE-VLST-CTL-M-LiveVersion:cl82-ue581-siege-lowbie-fix-20260916-r1-eacprotected-resigned
Medium
statuses.Fixed
Free spectator camera is constrained to Volant Station circle and loses WASD movement after switching from follow mode
RACINGControls•AI Analysis•Always
UE52026-09-27-02:08-0012-RACE-VLST-RND-L-LiveVersion:cl82-ue581-siege-lowbie-fix-20260916-r1-eacprotected-resigned
Low
statuses.Fixed
Duplicate 'Track B' sign appears over starting grid after race restart
RACINGRendering•AI Analysis•Always
UE52026-09-27-02:02-0011-RACE-MULTI-PHY-H-LiveVersion:cl82-ue581-siege-lowbie-fix-20260916-r1-eacprotected-resigned
High
statuses.Fixed
ReopenedDirectional-arrow guardrails have no collision on racing tracks
RACINGPhysics•AI Analysis•Always
UE52026-09-27-01:53-0010-RACE-VLSN-PHY-H-Live:cl82-ue581-siege-lowbie-fix-20260916-r1-eacprotected-resigned
High
Verified
Invisible intermittent collision objects between checkpoints 20 and 21 when driving track in reverse
RACINGPhysics•AI Analysis•Sometimes
HOLOSIM2026-05-30-03:36-0062-HOLO-CH-FLT-H-vSAGEC4
High
Needs Verify
Cannot disband Mamba fleet after shield-only damage; repair/disband blocked due to invisible HP deficit
HOLOSIMFleet System•AI Analysis•Always
HOLOSIM2026-05-29-08:43-0061-HOLO-CH3-UI-M-Unknown
Medium
Needs Verify
Fleet label overlaps Starbase/CSS label, making station info and selection difficult
HOLOSIMUI•AI Analysis•Always
HOLOSIM2026-05-23-09:20-0060-HOLO-CH2-FLT-H-v1.2.28
High
Needs Verify
Mining bot gets stuck and cannot dock if fleet is hit shortly before docking (60s lockout)
HOLOSIMFleet System•AI Analysis•Sometimes
HOLOSIM2026-04-22-15:42-0059-HOLO-CH2-SYN-H-v1.2.26
High
Needs Verify
Widespread desynchronization: SLY actions, fleet HP/Shield/AP UI, bases ownership, ghost fleets, and state after connection loss
HOLOSIMBackend Sync•AI Analysis•Sometimes
HOLOSIM2026-04-20-00:38-0058-HOLO-CH2-FLT-H-v1.2.25
High
Needs Verify
Healing/repair sometimes drops fleet HP to 0 and patrol mode gets stuck trying to dock; requires pause/resume to recover
HOLOSIMFleet System•AI Analysis•Sometimes
HOLOSIM2026-04-14-20:28-0056-HOLO-CH2-MAP-M-vChapter2v1.2.25
Medium
Verified
Cannot warp to a sector while another fleet is subwarping through it
HOLOSIMMap / Sector•AI Analysis•Sometimes
HOLOSIM2026-04-14-20:20-0055-HOLO-CH2-SYN-C-v1.2.25
Critical
Verified
All scanning transactions fail with stack overflow ('Access violation in stack frame 3') after partial CU consumption
HOLOSIMBackend Sync•AI Analysis•Always
HOLOSIM2026-04-10-14:25-0054-HOLO-CH3-CBS-H-v1.2.25
High
Verified
Aggressive Patrol stops attacking after ~1 hour (possible dead target awaiting confirmation)
HOLOSIMCombat System•AI Analysis•Sometimes
HOLOSIM2026-04-07-22:47-0053-HOLO-CH2-SYN-H-v1.2.25
High
Replicated
ReopenedStarbase framework installation stuck; Install/Cancellation actions fail with Transaction send failed (InstructionError Custom 6019)
HOLOSIMBackend Sync•AI Analysis•Always
HOLOSIM2026-04-02-01:26-0052-HOLO-CH2-SYN-H-v1.2.24
High
In Progress
Cannot install frameworks into starbase at ONI-3; transaction simulation fails with EpochMismatch (0x1779)
HOLOSIMBackend Sync•AI Analysis•Always
HOLOSIM2026-03-24-08:17-0051-HOLO-CH2-SYN-H-v1.2.13
High
statuses.Closed
Scan button does not consume Food and scan never starts (no SDUs awarded)
HOLOSIMBackend Sync•AI Analysis•Always
HOLOSIM2026-03-24-06:56-0050-HOLO-CH2-SYN-H-v1.2.13
High
Verified
ReopenedCrew gets stuck installing Toolkits during starbase upgrade; timer jumps from seconds to ~895 hours
HOLOSIMBackend Sync•AI Analysis•Sometimes
HOLOSIM2026-03-23-10:08-0049-HOLO-CH1-SYN-H-v1.2.12
High
Replicated
Mining fleet orders appear to stop unless user switches/clicks fleets (dock status not updating)
HOLOSIMBackend Sync•AI Analysis•Sometimes
HOLOSIM2026-03-22-17:27-0048-HOLO-CH3-UI-M-v1.2.12
Low
Replicated
Enemy ECO fleets from other sectors are shown while viewing a different sector
HOLOSIMUI•AI Analysis•Sometimes
HOLOSIM2026-03-22-04:21-0047-HOLO-CH2-UI-M-v1.2.12
Medium
statuses.Closed
Leaderboard Error
HOLOSIMUI•Manual•Always
HOLOSIM2026-03-21-17:17-0046-HOLO-CH1-SYN-H-v1.2.12
High
Replicated
Combat mode UI rapidly desynchronizes; destroyed fleets appear alive and dock/undock status is incorrect until refresh
HOLOSIMBackend Sync•AI Analysis•Sometimes
HOLOSIM2026-03-21-13:47-0045-HOLO-CH2-UI-C-v1.2.12
Critical
statuses.Fixed
crew disappear
HOLOSIMUI•Manual•Rare
HOLOSIM2026-03-21-09:12-0044-HOLO-CH2-ECO-C-v1.2.12
Critical
Verified
Crew and materials missing when canceling a crafting in the CSS
HOLOSIMResource Economy•Manual•Always
HOLOSIM2026-03-21-00:56-0042-HOLO-CH2-UI-L-vChapter2v1.2.12
Low
Needs Verify
Audio/notification warnings lack filtering; background voice plays irrelevant fleet alerts
HOLOSIMUI•AI Analysis•Always
HOLOSIM2026-03-21-00:51-0041-HOLO-CH2-FLT-M-v1.2.12
Medium
Needs Verify
Need more patrol modes ❤️
HOLOSIMFleet System•Manual•Sometimes
HOLOSIM2026-03-20-13:35-0040-HOLO-CH2-FLT-H-v1.2.11
High
Replicated
Add Ships button does nothing when adding ships to an existing fleet
HOLOSIMFleet System•AI Analysis•Always
HOLOSIM2026-03-20-10:14-0039-HOLO-CH2-UI-M-v1.2.11
Medium
Replicated
Crafting job incorrectly listed under 'Completed efforts' instead of 'Current Jobs'; 'Refresh Workshop' button has no effect
HOLOSIMUI•AI Analysis•Always
HOLOSIM2026-03-20-08:43-0038-HOLO-CH2-SYN-H-v1.2.1
High
Verified
Reopened2 duplicatesCrafting order consumes available crew but no crafting job is created; crew remains locked
HOLOSIMBackend Sync•AI Analysis•Always
HOLOSIM2026-03-20-08:03-0037-HOLO-CH2-MAP-M-v1.2.11
Medium
Replicated
Third-party navigation routes intercept clicks when selecting movement coordinates
HOLOSIMMap / Sector•AI Analysis•Sometimes
HOLOSIM2026-03-19-20:44-0036-HOLO-CH2-SYN-H-v1.2.10
High
Replicated
Crafting results do not appear in the Crafting tab after completing a craft
HOLOSIMBackend Sync•AI Analysis•Always
HOLOSIM2026-03-19-14:34-0034-HOLO-CH2-SYN-H-v1.2.10
High
Replicated
Crafting 'Collect All' freezes crafting window; crafted items do not count toward mission progress until refresh
HOLOSIMBackend Sync•AI Analysis•Sometimes
HOLOSIM2026-03-19-14:27-0033-HOLO-CH2-SYN-H-v1.2.10
High
Replicated
1 duplicatesMission crafting progress does not update unless page is refreshed (F5)
HOLOSIMBackend Sync•AI Analysis•Sometimes
HOLOSIM2026-03-19-14:22-0032-HOLO-CH2-SYN-H-v1.2.9
High
Replicated
Mining mission progress sometimes does not count materials mined with XXS ships
HOLOSIMBackend Sync•AI Analysis•Sometimes
HOLOSIM2026-03-19-09:32-0031-HOLO-CH2-SYN-H-v1.2.10
High
Replicated
1 duplicatesPlayers see inconsistent ship destruction/danger state simultaneously (desynced world state)
HOLOSIMBackend Sync•AI Analysis•Sometimes
HOLOSIM2026-03-18-21:55-0030-HOLO-CH2-SYN-H-v1.2.9
High
Replicated
2 duplicatesCrafting jobs appear under 'Completed efforts' before finishing; 'Collect All Completed Items' does nothing
HOLOSIMBackend Sync•AI Analysis•Always
HOLOSIM2026-03-18-21:17-0028-HOLO-CH2-ECO-C-v1.2.9
Critical
Replicated
Signals in the Void: Scan button spamming completes mission instantly without consuming food
HOLOSIMResource Economy•AI Analysis•Always
HOLOSIM2026-03-18-06:38-0027-HOLO-CH2-SYN-H-v1.2.9
High
Replicated
1 duplicatesMission 'Provisions of War' does not count crafted/claimed Food after lag and refresh
HOLOSIMBackend Sync•AI Analysis•Sometimes
UE52026-03-10-02:50-0009-RACE-UNK-NET-H-LIVE2026.02.13.111
High
Verified
Some racers gain unusually high speed and overtake impossibly fast
RACINGNetwork•Discord•Sometimes
UE52026-03-10-02:49-0008-RACE-UNK-AIRB-NET-H-LIVE2026.02.13.111
High
Verified
1 duplicatesSome racers appear to have abnormally high speed and rapidly overtake others
RACINGNetwork•Discord•Sometimes