BugNexus
Back to Bugs
Low
Verified
UE5

Targeting reticle persists after target becomes invalid in Dogfight Training

Description

In DOGFIGHT TRAINING on TRAINER STATION, the green targeting circle sometimes remains visible after the previously targeted ship is no longer present or is no longer a valid target (e.g., destroyed or despawned). The UI indicator stays on screen without an associated target.

Game Location

Category

DOGFIGHT

Mode

DOGFIGHT TRAINING

Maps

TRAINER STATION

Steps to Reproduce
  1. Launch DOGFIGHT TRAINING on TRAINER STATION (LIVE cl140-pov-layout-fullcook-20261008-r1).
  2. Acquire a target so the green targeting circle appears.
  3. Cause the target to become invalid (e.g., destroy it or let it despawn/leave targetable range).
  4. Observe that the green targeting circle sometimes remains on screen despite no valid target.
Expected Result

When the current target is destroyed, disappears, or otherwise becomes invalid, the targeting indicator should be cleared or immediately updated to the new valid target (or none).

Media Attachments

Images (1)

Original Report
8. Targeting Reticle Remains Visible After Target Disappears

live version: cl140-pov-layout-fullcook-20261008-r1

Category: UI / Targeting

DOGFIGHT TRAINING: TRAINER STATION

Description

Sometimes the green targeting circle remains on screen after the targeted ship is no longer present or available as a target.

Actual result: The targeting indicator remains visible without a valid target.

Expected result: The targeting indicator should be cleared or updated whenever the target is destroyed, disappears, or becomes invalid.
Quick Edit

Developer access only

Metadata

Classification

UI

Version

live version: cl140-pov-layout-fullcook-20261008-r1

Frequency

Sometimes

Source

AI Analysis

Original Language

English

Impact Score

42
Comments (0)

No comments yet

Sign in to leave a comment