Priority Summary
Developer-facing priority breakdown
High Frequency Issues Detected
Fix immediately - crashes, blockers, exploits
Kamec moon terrain fails to stream in after returning from Ibretra, allowing flight inside the moon
Navigation
Non-host clients unable to move after updating to latest Live build
Network
Matchmaking fails to place players into same server; no joinable lobbies listed
Network
Game crashes at end of every race
Crash
Jetpack (Jetie Suns) intermittently fails to activate when pressing Space in Lumanite Cave and lava lake jumps, causing lava death and progress loss
Controls
Outpost 244: Game becomes unresponsive (freeze/no crash) when enemies start firing
Performance
Mission 1 Jungle: Reactor interaction consumes Lumanite Cell and breaks all F interactions until restart
Mission Logic
NOVA Station (GALIA) crashes when dragging pistol from inventory to equip; upgrades fail while pistol is equipped
Crash
Aiming sensitivity uncontrollable when VJoy is disabled; sensitivity slider has no effect with VJoy enabled
Controls
FPS drops in Fight Arena followed by crash on Gateway and Paizul Arena
Crash
Next sprint - major system issues
Alt+Tab causes ship and marker to desync and fly/spin off-map temporarily in Siege (LAR-4)
Network
Ship hitbox/aim-assist target point is offset; shots hit shields visually but deal no damage
Combat
GALIA tutorial: objective UI and subtitles sometimes do not appear, leading to repeated restarts
UI
Some racers appear to move at excessively high speed and overtake instantly
Network
Player spawns stuck between wall and faction billboard in Ranked Gunplay on Gateway
Navigation
Private Arena Shooter match fails to load when 4+ players join private server
Network
Private room access code not enforced; unauthorized players can join
Network
Racing: Player gets stuck in spectator mode or UI overlays persist when next race starts after 1-minute break
UI
Claim Stake hub marker points to random space location; hub/modules misaligned and terrain resets after leaving
Progression
Boreas: Gravity changes to incorrect value after exiting ship on planetary surface
Physics
Player credits reset to zero unexpectedly on NOVA Station
Progression
Character gets stuck and uncontrollable when climbing/mantling ledges on Paizul Arena
Physics
Selecting Next Race forces player into Spectator Mode and cannot exit with T
Network
Cannot transfer items from Ship inventory to Claim Stake inventory
UI
Arcol Station turrets never engage or fire at player
AI
Norshoul Station turrets do not engage or fire at player
AI
Bouvi Station turrets do not engage or fire at player
AI
NOVA Station shop stock counter does not decrease after purchasing resources
UI
Free-look (Z) does not fully decouple mouse input from ship rotation; VJoy indicator remains visible
Controls
Outpost 244: NPCs with automatic weapons have overly accurate aim at long range
AI
Boreas: Stairs with handrails cannot be climbed; players can get stuck in door frames
Physics
Invisible intermittent collision objects between checkpoints 20 and 21 when driving track in reverse
Physics
Some racers gain unusually high speed and overtake impossibly fast
Network
Some racers appear to have abnormally high speed and rapidly overtake others
Network
Backlog - monitor frequency
Multiplayer nameplates show generic 'Player' for all participants instead of real account names
UI
Player character not visible on LAR-4 until rejoining match
Rendering
Temporary floating terrain layer appears above Claim Stake HUB after exiting ship inventory
Rendering
NOVA Station: Failed missions cannot be deleted from mission journal after confirmation
UI
NOVA Station: Ammo purchase deducts credits but does not grant ammo
Progression
Character ragdoll uses incorrect gravity and head detaches/lagging after death and on fast vehicle movement
Physics
Ship interior gravity affects players outside ship hull
Physics
Ship projectiles spawn behind ship and can damage the firing ship
Combat
Dogfight Training: Cannot switch from flight to hover on ground; 'requires gravity' message blocks exit
Controls
Polish - non-blocking issues
Warp targeting UI shows Neuno (Gas Giant) instead of Boreas at Boreas Outpost
UI
Arcol: Female NPC neck stretches forward / head offset (deformation)
Rendering
NOVA Station: Weapon upgrade to Level 2 fails silently when inventory is full
UI
Free-look camera (Z) orbits around incorrect pivot behind ship
Controls
Spectator camera clips through environment and ship geometry in Racing and Dogfight
Physics
G key switch to Global leaderboard does not work after finishing a race
UI
Lobby list shows stale lobby after leaving until manual refresh
Network
Cannot bind non-wheel mouse buttons to Switch Utility action
Controls
Norshoul: Crystal materials produce blinding glare/reflection
Rendering
Targeting reticle persists after target becomes invalid in Dogfight Training
UI
Main menu background spaceship panel shows strange lines/lights (visual artifact)
Rendering
Skybox planets show concentric glow rings and cause halo outlines on objects
Rendering