Alt+Tab causes ship and marker to desync and fly/spin off-map temporarily in Siege (LAR-4)
In DOGFIGHT Siege on LAR-4, when a player Alt+Tabs out of the game (e.g., to Discord), their ship and the enemy marker can rapidly move away from the real position, sometimes appearing ~4 km away and outside the map boundary while spinning uncontrollably. When the player Alt+Tabs back into the game, the ship snaps back to its correct position.
Category
DOGFIGHT
Mode
SIEGE
Maps
LAR-4
- Launch DOGFIGHT mode: SIEGE on map LAR-4 (multiplayer match).
- Get near an enemy ship (close combat range).
- Alt+Tab to another application (e.g., Discord) for a few seconds.
- Observe the enemy ship/marker position while the other player is Alt+Tabbed (or have yourself Alt+Tab and have another player observe you).
- Alt+Tab back into the game and observe the ship snapping back to the correct position.
Alt+Tabbing should not affect ship physics, replication, or marker location. The ship and its marker should remain accurately synchronized with the real position at all times.
Title: The ship moves from its actual position when you switch windows with Alt+TAB Game Version: Live 2026.02.26.117 Category: Siege Lar 4 Description: An enemy ship marker in Sigue Lar 4 would appear 4 kilometers away, outside the map area... sometimes I'm fighting you right next to me and you visually move off the map like that, then return to your actual position. This happens when the player presses alt-tab, for example, to type on Discord. The ship and its marker move rapidly from their actual position, showing the ship spinning uncontrollably, even going outside the map's boundaries. Once the player returns to the game with alt-tab, the ship suddenly reappears in its correct position.
Developer access only
Classification
Network
Version
Live2026.02.26.117
Frequency
Sometimes
Source
Discord
Original Language
English
Discord User
darkvoid963
Impact Score
Duplicate Count
1
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