BugNexus
Back to Bugs
Medium
In Progress
UE5

Multiplayer nameplates show generic 'Player' for all participants instead of real account names

Description

In multiplayer sessions, all participants are displayed with the generic name "Player" rather than their actual player/account (or character) names. Reported across both private and public servers and observed before and after a game update on Oct 4, 2026, impacting identification for hosts, other players, and spectators/stream viewers.

Game Location

Category

SHOOTER

Steps to Reproduce
  1. Start a multiplayer session (private or public server).
  2. Have multiple players join the session.
  3. Observe player names/nameplates/scoreboard entries displayed in-game.
Expected Result

Each participant consistently displays their correct player/account or character name to the host, other players, and spectators/stream viewers.

Original Report
Title

All players are displayed as generic "Player" instead of their actual names

Category

UI / Multiplayer / Player Identity

Severity

Medium

Version Live: CL117-Discovery-Admission-20261004-r1

Affected modes
Arena Shooter
Racing
Affected environments
Private servers
Public servers

Description

During multiplayer testing for a planned broadcast on October 4, 2026, all participants were displayed using the generic name "Player" instead of their actual player/account names.

The issue was already present approximately one hour before the latest game update and remained after the update was installed.

Steps to reproduce
Start a multiplayer session.
Join with multiple players.
Observe the player names displayed in-game.
Actual result

All affected participants are displayed as:

Player

instead of their actual player/account names.

Expected result

Each participant should consistently display their correct player/account or character name to:

the host
other players
spectators/stream viewers
Impact

This makes it difficult to identify participants during multiplayer sessions and negatively affects commentary, presentation and streaming.

Evidence

YouTube video provided by SPS/Lanzer:
Quick Edit

Developer access only

Metadata

Classification

UI

Version

Live: CL117-Discovery-Admission-20261004-r1

Frequency

Always

Source

AI Analysis

Original Language

English

Impact Score

50
Comments (0)

No comments yet

Sign in to leave a comment