Cannot disband Mamba fleet after shield-only damage; repair/disband blocked due to invisible HP deficit
After a Mamba fleet took shield damage from attacking a station, the player docked at an ONI Starbase (CSS). Disbanding is blocked with an error requiring full hull and pending repairs to finish. Attempting to repair using another friendly fleet with Repair Kits warns that there is no visible HP deficit and the transaction may fail, and repair does not resolve the issue. Player suspects shields did not regenerate over time, leaving the fleet in a non-full state (shield deficit) that prevents disbanding, while repair mechanics only consider hull damage/visible HP deficit. Result: fleet cannot be repaired to satisfy disband requirements and cannot be disbanded.
Category
HOLOSIM
Season
Chapter 4
- Use a Mamba fleet and attack a station so the fleet receives shield damage but little/no hull damage.
- Dock the fleet at an ONI Starbase (CSS).
- Attempt to disband the fleet at the station.
- Observe the error: 'Repair this fleet to full hull and wait for pending repairs to finish before disbanding.'
- From another friendly fleet that has Repair Kits, attempt to repair the shield-damaged fleet.
- Observe the warning: 'The fleet does not have a visible HP deficit; the transaction may fail.' and that the repair does not clear the disband block.
Shields should regenerate over time (including while docked), or station/Repair Kit repairs should be able to restore the fleet to a full state. Disbanding should be allowed once the fleet is effectively at full HP/SP and no repairs are pending, and shield-only damage should not create an unrecoverable state.
Images (2)
SAGE C4 I can't disband a Mamba fleet. It sustained shield damage after attacking a station once. I returned to CSS and when I tried to disband, I got this error: Repair this fleet to full hull and wait for pending repairs to finish before disbanding. Then I tried to repair it with another of my fleets, but I got this error: Fleets cannot repair themselves right now. Put Repair Kits in a different friendly fleet and use that fleet as the repair source. Obviously, I tried repairing it with another fleet that had Repair Kits. When I try to repair it, it says this beforehand: The fleet does not have a visible HP deficit; the transaction may fail. The problem, in my opinion, is that the shield didn't regenerate automatically as it should have, and since it has no hull damage, the ship can't be repaired. I also can't disband because it needs to have full HP and SP to disband. The fleet should automatically raise its shield over time In my opinion, fleets should be able to be repaired inside stations with Repair Kits more easily than with another fleet outside the station. Taking damage to a fleet Attempting to disband at a station In-game error with no solutions
Developer access only
Classification
Fleet System
Version
vSAGE C4
Frequency
Always
Source
AI Analysis
Original Language
English
Player Name
Q DARKVOID
Impact Score
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