Back to Bugs
High
Needs Verify
UE5Boreas: Gravity changes to incorrect value after exiting ship on planetary surface
Description
On Boreas, after landing a ship and exiting onto the planet surface, the player character appears to be affected by a different/global gravity setting rather than the planet's intended gravity, resulting in incorrect movement/weightiness.
Game Location
Category
GALIA
Steps to Reproduce
- Land the ship on Boreas (planet surface).
- Exit/disembark the ship to become an on-foot character.
- Move/jump and observe that gravity/movement feels different than expected for the planet.
Expected Result
After exiting the ship, the on-foot character should use Boreas planetary gravity settings consistently (no switch to incorrect/global gravity).
Original Report
๐ Boreas โ Gravity inconsistency after exiting ship ๐ Status: Needs Verification ๐ Severity: High ๐ฎ Game: UE5 ๐ท๏ธ Classification: Physics ๐ Category: GALIA ๐ Version: DEV 83581 ๐ Description: Player experiences incorrect gravity when exiting ship. When you get off the ship while on the surface of the planet, it seems that the character is affected by another general gravity of the environment that is different from that of the planet. ๐งช Steps: Land ship. Exit. Observe movement. ๐ก Solution: Ensure gravity syncs with planetary physics on exit.
Quick Edit
Developer access only
Metadata
Classification
Physics
Version
DEV 83581
Frequency
Always
Source
AI Analysis
Original Language
English
Impact Score
60
Comments (0)
No comments yet
Sign in to leave a comment