Ship hitbox/aim-assist target point is offset; shots hit shields visually but deal no damage
In DOGFIGHT SIEGE on LAR-4 (and reportedly also in RACING when weapons were enabled), the effective hit location/target marker appears offset from the ship model. Players report that even when the target ship is stationary, shots auto-aim above the ship because the aim point/hitbox is positioned in front of the ship (and for the 'X5' specifically, front-bottom near the front arms during the arm-movement animation). As a result, only a small point at the front of ships reliably takes damage; impacts that visually hit the ship/shields often register no damage.
Category
DOGFIGHT
Mode
SIEGE
Maps
LAR-4
- Launch DOGFIGHT → SIEGE on the LAR-4 map in Live 2026.02.26.117.
- Engage an enemy ship (report mentions issue is most noticeable on 'X5', but occurs on all ships) and keep the target ship stationary if possible.
- Aim directly at the target ship and fire; observe shots tending to pass above the ship due to an offset aim point/target marker.
- Fire at various parts of the ship/shield; note that damage often only registers when hitting a small area near the front of the ship.
The ship's collision/hitboxes and aim-assist target point should align with the visible ship/shield, and any projectile impact on the ship/shield should consistently register damage according to shield/armor rules.
Size
All Ships
Title: A hitbox error that appears out of nowhere and a targeting error that causes a shot to not damage ships upon impact. Game Version: Live 2026.02.26.117 Category: Siege Lar 4 Description: You can see it, yes, it's more noticeable on the X5, but all ships have the same problem, it's just not as pronounced as on the X5. You aim at me, and even if I don't move, the shots automatically go above my ship because the hitbox, or the marker where the shots automatically aim, is offset from the ship. It's at the front and bottom in the case of the X5, right where the front arms are when it does the arm movement animation. On the other ships, it's at the front. That's why there's a precise moment when you can actually do damage. If the shot doesn't hit a small point at the front of the ships, it doesn't do damage, even if it hits the ship's shield. The same thing happens in races, which is why they disabled the shots; sometimes you could do damage and sometimes you couldn't, making it unfair.
Developer access only
Classification
Combat
Version
Live 2026.02.26.117
Frequency
Sometimes
Source
Discord
Original Language
English
Discord User
darkvoid963
Impact Score
Duplicate Count
1
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