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High
statuses.Fixed
UE5Excessive camera shake when hit by enemy fire in Dogfight
Description
In DOGFIGHT mode, when enemy ships fire at the player's ship, the camera shake/movement is excessively strong and disrupts visibility and aiming, making combat harder than intended.
Game Location
Category
DOGFIGHT
Steps to Reproduce
- Launch the game on Live cl140-pov-layout-fullcook-20261008-r1.
- Enter DOGFIGHT mode.
- Engage an enemy ship and allow it to fire at/hit the player's ship.
- Observe the camera movement/shake during incoming fire/impacts.
Expected Result
Camera shake should provide impact feedback without significantly disrupting visibility or player control/aiming.
Original Report
11. Camera Shake from Enemy Fire Is Excessive Live version: cl140-pov-layout-fullcook-20261008-r1 DOGFIGHT Category: Camera / Combat Feedback Description When enemy ships fire at the player's ship, the camera moves excessively, making it harder to maintain a clear view and aim. Actual result: Incoming fire causes strong camera movement that can interfere with gameplay. Expected result: Camera shake should communicate impacts without excessively disrupting visibility or control. Suggested adjustment: Reduce the current effect by approximately 80% as an initial tuning target, then validate through gameplay testing. This is a balance recommendation, not a measured requirement.
Quick Edit
Developer access only
Metadata
Classification
Combat
Version
Live cl140-pov-layout-fullcook-20261008-r1
Fixed in Version
Oct 12
Frequency
Always
Source
AI Analysis
Original Language
English
Impact Score
50
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