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High
statuses.Fixed
UE5

Excessive camera shake when hit by enemy fire in Dogfight

Description

In DOGFIGHT mode, when enemy ships fire at the player's ship, the camera shake/movement is excessively strong and disrupts visibility and aiming, making combat harder than intended.

Game Location

Category

DOGFIGHT

Steps to Reproduce
  1. Launch the game on Live cl140-pov-layout-fullcook-20261008-r1.
  2. Enter DOGFIGHT mode.
  3. Engage an enemy ship and allow it to fire at/hit the player's ship.
  4. Observe the camera movement/shake during incoming fire/impacts.
Expected Result

Camera shake should provide impact feedback without significantly disrupting visibility or player control/aiming.

Original Report
11. Camera Shake from Enemy Fire Is Excessive

Live version: cl140-pov-layout-fullcook-20261008-r1

DOGFIGHT

Category: Camera / Combat Feedback

Description

When enemy ships fire at the player's ship, the camera moves excessively, making it harder to maintain a clear view and aim.

Actual result: Incoming fire causes strong camera movement that can interfere with gameplay.

Expected result: Camera shake should communicate impacts without excessively disrupting visibility or control.

Suggested adjustment: Reduce the current effect by approximately 80% as an initial tuning target, then validate through gameplay testing. This is a balance recommendation, not a measured requirement.
Quick Edit

Developer access only

Metadata

Classification

Combat

Version

Live cl140-pov-layout-fullcook-20261008-r1

Fixed in Version

Oct 12

Frequency

Always

Source

AI Analysis

Original Language

English

Impact Score

50
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